Showing posts with label Cult Console. Show all posts
Showing posts with label Cult Console. Show all posts

Sunday, 24 January 2016

EPOCH Electrotennis


Look on my Pong, ye Mighty, and despair!

This hulking orange plank was the first video game designed and produced in Japan, setting in motion a cultural realignment, that even in 2016 still hasn't peaked. Electrotennis was undoubtedly a bold entrance into the world of video games for the Japanese and its designer Epoch. Staying true to the cliche of import and improve, this console dominates its puny gaijin brethren through technological wizardry and sheer audacity of design. When compared side by side with other Pong clones they adopt a rather emaciated, dishevelled look: lacking in belief, suddenly unsure of themselves, mere husks of Pongs! Indeed only the original Magnavox and a select few Pongs can rival it for magnificence.

Contrast with these execrable Pong runts.

Not content to out-bling the opposition Epoch jumped ahead of the game by roughly ten years and made the Electrotennis the worlds first fully wireless gaming console. Just plonk down the antenna, shove in some batteries and you needn't give a tuppeny fart for the inconvenience of a wire. The final coup de grace of the design process was to make the scoring system analogue: while other consoles strained to incorporate this feature into their limited chips, Epoch made their console retro before the term in computer gaming circles even existed.

Limited edition console.

Encyclopedic Pong Resource
A Brief History of Early Japanese Video Games
The Pong Story
Electrotennis Simulator

Despite these mouthwatering looks and technological innovations; when it comes to gameplay the Electrotennis is just another utterly plebeian Pong rip-off. But what a rip-off.

Friday, 27 March 2009

Virtual Boy - *Complete Collection*


The Virtual Boy: like some obsolete cyberpunk augmentation, was swiftly derided and cast aside in the ever raging console wars of the 1990's. Designed by the legendary Gunpei Yokoi (the man behind Game & Watch, Game Boy etc) this red menace was introduced in 1995 across Japan and the United States: in both countries its sales were largely disapointing. The lack of interest (and often outright hostility towards the console) forced Yokoi to resign from Nintendo after 30 years of sterling service.

Once your face was snuggly sunk into its rear flange (slightly purple...but this was how it worked!) and the power turned on you entered, what I consider, a strangely bewitching world: with its red and black parallax throb invoking some silicon dreamscape, the environment a powerful graphic calculator, in its interminable ennui, might conceive when left idle too long. This machine dream quickly evaporates when forced to face the reality of a Bowser power serve on Mario Tennis or god forbid a ten pin strike on Nestor's Funky Bowling!

Emulators: The first of the perishingly few VB emulators was Reality Boy: this pioneering piece of software is still the most compatible (about 90%) and consistently developed. Standing on the shoulders of Reality Boy is Red Dragon, offering similar compatability and a rather friendlier GUI, unless you are having compatibility issues I would make this your first choice. For Mac there is only one option (rather good actually): ViBE. If you are looking for a rather less virtual experience then get yourself a simple pair of red / green 3D specs (or make some yourself!) and sit back in your easy chair and enjoy these games as nature intended. For a more complete list of emulator possibilities (including PSP & Xbox) explore this page at Planet Virtual Boy.

ROMs: GoodSet. A complete collection of all Virtual Boy games (U.S & Japan) and copious PD software. Although please note there are 4 ultra rare games that have, to my knowledge, not been made available as ROMs: SD Gundam, Space Invaders, Virtual Bowling and the mystical Virtual Lab.



Links: Planet Virtual Boy (superb fansite)
Gamefaqs (Virtual Boy hub)
Wikipedia Article
Games List (including prototypes)
Specs and FAQ

How churlish to malign the poor old Virtual Boy, he may ravage your corneas and need more recharging than an addict but he dared to be different and we, the mobbish boors, projected our dated attitudes: in an affront, to make him seem dated! Let me drift off now, into an oscillating monochromatic fantasia: until I get a headache.